The publication itself described the selection process for inclusion in the album:įirst, all the men available from a given province, in some cases over one hundred, were lined up by height, and from twenty to fifty, where possible, these being of all heights, were taken for measurements. Standard deviations would have been useful, albeit not provided. The averages would have been reasonably accurate since they were of physical rather than behavioral attributes. Why prisoners were selected as representatives of average Filipino “provincial types” was probably a matter of convenience, since the men were incarcerated and easy to study. Portraying Filipinos as backward at the fair was, perhaps, part of an attempt by the American leadership to justify to its own public its “benevolent acquisition and rule” over the Philippines. To put matters in perspective, however, this was an era when the American public was hungry for information about their newly-acquired colony and suffice it to say that there was a fair amount of opposition to the annexation even among Americans. On the face of things, the album appears to have presented Filipinos as though a Biology book would simian species. Perhaps just as offensive was a 1904 publication 3 presumably intended for distribution during the World Fair, which showed pictures in an album of “typical” Filipino men as sampled from inmates of the Bilibid prison. Wey are particularly focused on the planning and production of numerous live broadcasts based out of Japan for the gaming industry.This was something that many nationalists and intellectuals back in the country did not find amusing since the move was construed as a deliberate attempt to portray the Filipinos as backward, notwithstanding the fact that there were many among them who were even European-educated. Ryu’s Office offers in-depth marketing solutions for smartphone, console, arcade, and PC games in Japan. It was set up by Ryu’s Office, a marketing solution provider with the theme ‘Contribution to Gaming’, with the goal of running INDIE Live Expo. It is a common-interest group that aims to let every gamer know about more ‘indie games’. ・Official Weibo: The INDIE Live Expo Board *More streaming platforms are planned to be addedįor other up-to-date information, visit the official website, Twitter and Weibo accounts. Streamed in Japanese, English and Chinese ◆Plantform YouTube Live, Twitter Live, Twitch, Other ◆vol.7「INDIE Live Expo 2022」Report on the Game Pick-up plan, suitable for promoting single titles. If you are interested, please take this opportunity to register for the newsletter. The INDIE Live Expo Board publishes the INDIE Live Expo Letter, an e-newsletter for individual creators, developers and publishers to provide useful information on game promotion and development. * You are free to simulcast as long as you do not distribute information that is defamatory of the INDIE Live Expo or detrimental to indie game users. If you are interested, please feel free to contact us. Individuals & companies that cooperate with this can be introduced on the official website or the show.Īnyone is welcome to Simulcast. We are looking for individuals & companies, regardless of language or platform, who wish to show their support for the show through the internet. ◆For sponsorship inquiries: Enjoy the Show together as a Simulcaster! The INDIE Live Expo is looking for companies and organizations to support and cooperate with in order to make this initiative sustainable and expand it. ※We are planning to introduce around 200 games in the program. After the screening, we will inform you of the results around mid-April. ◆Entry Deadline:March 1st (Wed) ~ March 28th (Tues) AM11:59 (JST)Īfter the entry period, the registration information will be checked and reviewed by the INDIE Live Expo Office. Please prepare the necessary information and materials, such as video files, text information and game assets, using the ‘entry form’ below, and submit your application by the deadline. We look forward to receiving submissions from many game developers. The entry period ends at 11:59 (JST) on Tuesday 28th March in principle, up to one title per organization/group/individual can register for free. The INDIE Live Expo Board is pleased to announce that it is now accepting entries for games to be introduced on INDIE Live Expo 2023, which will be held on 20th and 21st May 2023.
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